[Git][wine/vkd3d][master] 3 commits: tests/shader_runner: Handle render target sizes other than 640x480.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: cc340b28 by Henri Verbeet at 2024-10-28T17:58:05+01:00 tests/shader_runner: Handle render target sizes other than 640x480. - - - - - 072b45b9 by Henri Verbeet at 2024-10-28T17:58:05+01:00 tests/shader_runner_d3d12: Introduce a helper to get the default resource state for a resource. - - - - - aeae8322 by Henri Verbeet at 2024-10-28T17:58:05+01:00 tests: Add a test for actual multisample loads. The existing test loads from a single sample texture. - - - - - 9 changed files: - tests/hlsl/texture-load.shader_test - tests/shader_runner.c - tests/shader_runner.h - tests/shader_runner_d3d11.c - tests/shader_runner_d3d12.c - tests/shader_runner_d3d9.c - tests/shader_runner_gl.c - tests/shader_runner_vulkan.c - tests/vulkan_procs.h View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/9690ffff61cd7a3cd932532e7a8d7... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/9690ffff61cd7a3cd932532e7a8d7... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)