Stefan Dösinger : wined3d: Use GL_ALPHA8 for WINED3DFMT_P8_UINT surfaces.
Module: wine Branch: master Commit: 3cd83f4d56b94d6041acc4312073fbdb8f250a92 URL: http://source.winehq.org/git/wine.git/?a=commit;h=3cd83f4d56b94d6041acc43120... Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Tue May 13 16:21:52 2014 +0200 wined3d: Use GL_ALPHA8 for WINED3DFMT_P8_UINT surfaces. --- dlls/wined3d/utils.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index c077567..6a27920 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -740,7 +740,7 @@ static const struct wined3d_format_texture_info format_texture_info[] = | WINED3DFMT_FLAG_VTF, ARB_TEXTURE_FLOAT, NULL}, /* Palettized formats */ - {WINED3DFMT_P8_UINT, GL_RGBA, GL_RGBA, 0, + {WINED3DFMT_P8_UINT, GL_ALPHA8, GL_ALPHA8, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0, 0, 0, NULL},
participants (1)
-
Alexandre Julliard