Henri Verbeet : wined3d: Surfaces always have a container in surface_modify_ds_location().
Module: wine Branch: master Commit: 0fba32f139a4215b412adbdbc19bf33bfa206e9f URL: http://source.winehq.org/git/wine.git/?a=commit;h=0fba32f139a4215b412adbdbc1... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Nov 19 10:28:50 2013 +0100 wined3d: Surfaces always have a container in surface_modify_ds_location(). --- dlls/wined3d/surface.c | 8 +------- 1 files changed, 1 insertions(+), 7 deletions(-) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index a0ca8ba..60348ab 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -5028,13 +5028,7 @@ void surface_modify_ds_location(struct wined3d_surface *surface, if (((surface->flags & SFLAG_INTEXTURE) && !(location & SFLAG_INTEXTURE)) || (!(surface->flags & SFLAG_INTEXTURE) && (location & SFLAG_INTEXTURE))) - { - if (surface->container) - { - TRACE("Passing to container.\n"); - wined3d_texture_set_dirty(surface->container); - } - } + wined3d_texture_set_dirty(surface->container); surface->ds_current_size.cx = w; surface->ds_current_size.cy = h;
participants (1)
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Alexandre Julliard