Matteo Bruni : wined3d: Align CS packet size to the header size.
Module: wine Branch: master Commit: 9c190f8118faa2f4708e86340e3e0440f668835b URL: https://source.winehq.org/git/wine.git/?a=commit;h=9c190f8118faa2f4708e86340... Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Tue Mar 24 17:35:24 2020 +0100 wined3d: Align CS packet size to the header size. Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/cs.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index dbdf5f2ec2..0ab6dd5b18 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -2651,8 +2651,9 @@ static void *wined3d_cs_queue_require_space(struct wined3d_cs_queue *queue, size struct wined3d_cs_packet *packet; header_size = FIELD_OFFSET(struct wined3d_cs_packet, data[0]); - size = (size + header_size - 1) & ~(header_size - 1); packet_size = FIELD_OFFSET(struct wined3d_cs_packet, data[size]); + packet_size = (packet_size + header_size - 1) & ~(header_size - 1); + size = packet_size - header_size; if (packet_size >= WINED3D_CS_QUEUE_SIZE) { ERR("Packet size %lu >= queue size %u.\n",
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Alexandre Julliard