Stefan Dösinger : wined3d: Add Filtering to IWineD3DSurface::Blt and handle it.
Module: wine Branch: master Commit: 290f2eb146ed43857f6cd14aed295b7e40495ab7 URL: http://source.winehq.org/git/wine.git/?a=commit;h=290f2eb146ed43857f6cd14aed... Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Tue Apr 3 12:00:15 2007 +0200 wined3d: Add Filtering to IWineD3DSurface::Blt and handle it. This is to allow StretchRect to pass the texture filter to WineD3D. DirectDraw sets the texture filter to WINED3DTEXF_NONE, simmilar to all other functions which do not need filtering. --- dlls/d3d9/device.c | 3 +- dlls/ddraw/surface.c | 3 +- dlls/wined3d/device.c | 2 +- dlls/wined3d/surface.c | 42 +++++++++++++++++++------------------ dlls/wined3d/surface_gdi.c | 8 ++++++- dlls/wined3d/swapchain.c | 2 +- dlls/wined3d/wined3d_private.h | 2 +- include/wine/wined3d_interface.h | 4 +- 8 files changed, 37 insertions(+), 29 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=290f2eb146ed43857f6cd1...
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Alexandre Julliard