Conor McCarthy : vkd3d-shader/spirv: Support runtime descriptor array offsets using push constants.
Module: vkd3d Branch: master Commit: 3816fa403f33aae5f110f7e62e907363c75a35e9 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=3816fa403f33aae5f110f7e6... Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Fri Dec 3 18:58:58 2021 +1000 vkd3d-shader/spirv: Support runtime descriptor array offsets using push constants. Signed-off-by: Conor McCarthy <cmccarthy(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- include/vkd3d_shader.h | 36 +++++++++++++--- libs/vkd3d-shader/spirv.c | 102 ++++++++++++++++++++++++++++++++++++--------- libs/vkd3d/state.c | 16 ++++++- libs/vkd3d/vkd3d_private.h | 2 +- 4 files changed, 128 insertions(+), 28 deletions(-) Diff: https://source.winehq.org/git/vkd3d.git/?a=commitdiff;h=3816fa403f33aae5f110...
participants (1)
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Alexandre Julliard