[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/fx: Handle nameless structure types.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 11d4fcff by Nikolay Sivov at 2025-05-24T21:19:42+02:00 vkd3d-shader/fx: Handle nameless structure types. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> - - - - - a06ecb68 by Nikolay Sivov at 2025-05-24T21:24:59+02:00 vkd3d-shader/fx: Use the correct value range for bool initializers. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> - - - - - 2e401548 by Nikolay Sivov at 2025-05-24T21:27:01+02:00 vkd3d-shader/fx: Use the correct field indices when writing structure default values. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> - - - - - c4c7f10d by Nikolay Sivov at 2025-05-24T21:32:22+02:00 vkd3d-shader/fx: Fix the total buffer size calculation in write_fx_4_buffer(). The total size should take variable alignment/padding into account. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> - - - - - 3 changed files: - libs/vkd3d-shader/fx.c - tests/hlsl/effect-variables-fx_4.shader_test - tests/hlsl/effect-variables-fx_5.shader_test View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/a4e43402e5dcc548b35da6b9339f5... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/a4e43402e5dcc548b35da6b9339f5... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)