Zebediah Figura : d3d8: Retrieve the viewport from the primary stateblock.
Module: wine Branch: master Commit: 3fa7bd141af550a25469f24b30d5492d3849ddc9 URL: https://source.winehq.org/git/wine.git/?a=commit;h=3fa7bd141af550a25469f24b3... Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Tue Feb 25 17:35:04 2020 -0600 d3d8: Retrieve the viewport from the primary stateblock. Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d8/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index e7c79d54a0..7853aa9b55 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -1705,7 +1705,7 @@ static HRESULT WINAPI d3d8_device_GetViewport(IDirect3DDevice8 *iface, D3DVIEWPO TRACE("iface %p, viewport %p.\n", iface, viewport); wined3d_mutex_lock(); - wined3d_device_get_viewports(device->wined3d_device, NULL, &wined3d_viewport); + wined3d_viewport = wined3d_stateblock_get_state(device->state)->viewport; wined3d_mutex_unlock(); viewport->X = wined3d_viewport.x;
participants (1)
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Alexandre Julliard