Henri Verbeet : d3d8: Use wined3d_resource_unmap() in d3d8_indexbuffer_Unlock().
Module: wine Branch: master Commit: 743a47d3c4f5a809fc5de9f72a4a93d663e3171a URL: http://source.winehq.org/git/wine.git/?a=commit;h=743a47d3c4f5a809fc5de9f72a... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Aug 29 10:49:05 2016 +0200 d3d8: Use wined3d_resource_unmap() in d3d8_indexbuffer_Unlock(). Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d8/buffer.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d8/buffer.c b/dlls/d3d8/buffer.c index 2404506..8116c1b 100644 --- a/dlls/d3d8/buffer.c +++ b/dlls/d3d8/buffer.c @@ -490,7 +490,7 @@ static HRESULT WINAPI d3d8_indexbuffer_Unlock(IDirect3DIndexBuffer8 *iface) TRACE("iface %p.\n", iface); wined3d_mutex_lock(); - wined3d_buffer_unmap(buffer->wined3d_buffer); + wined3d_resource_unmap(wined3d_buffer_get_resource(buffer->wined3d_buffer), 0); wined3d_mutex_unlock(); return D3D_OK;
participants (1)
-
Alexandre Julliard