[Git][wine/vkd3d][master] vkd3d: Avoid freeing the input signature twice on error paths in...
12 Feb
2025
12 Feb
'25
7:09 p.m.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 940c67f5 by Henri Verbeet at 2025-02-12T19:44:10+01:00 vkd3d: Avoid freeing the input signature twice on error paths in d3d12_pipeline_state_init_graphics(). This used to be safe enough before commit b5ac6ac636ec3594d8c440c6a789b0e3204d2d49, although that was never guaranteed by the API. - - - - - 1 changed file: - libs/vkd3d/state.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/940c67f521cdc31bfd494148bd32b4... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/940c67f521cdc31bfd494148bd32b4... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)