Henri Verbeet : wined3d: Print the GL_RENDERER string when no " card selector" is available in wined3d_guess_card().
Module: wine Branch: master Commit: d2ca44a597fe5d4f1fb92e32b1aea75804e2aaea URL: http://source.winehq.org/git/wine.git/?a=commit;h=d2ca44a597fe5d4f1fb92e32b1... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Dec 8 21:04:03 2011 +0100 wined3d: Print the GL_RENDERER string when no "card selector" is available in wined3d_guess_card(). --- dlls/wined3d/directx.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index c2d5c2f..57c3058 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2150,8 +2150,8 @@ static enum wined3d_pci_device wined3d_guess_card(const struct wined3d_gl_info * return vendor_card_select_table[i].select_card(gl_info, gl_renderer); } - FIXME_(d3d_caps)("No card selector available for GL vendor %d and card vendor %04x.\n", - *gl_vendor, *card_vendor); + FIXME_(d3d_caps)("No card selector available for GL vendor %#x and card vendor %04x (using GL_RENDERER %s).\n", + *gl_vendor, *card_vendor, debugstr_a(gl_renderer)); /* Default to generic Nvidia hardware based on the supported OpenGL extensions. The choice * for Nvidia was because the hardware and drivers they make are of good quality. This makes
participants (1)
-
Alexandre Julliard