Andrey Gusev : include: Add d3dx10.h file.
Module: wine Branch: master Commit: 62e290edeee8463ce956d1293488b98992be786f URL: http://source.winehq.org/git/wine.git/?a=commit;h=62e290edeee8463ce956d12934... Author: Andrey Gusev <andrey.goosev(a)gmail.com> Date: Tue Nov 10 00:00:23 2015 +0200 include: Add d3dx10.h file. Signed-off-by: Andrey Gusev <andrey.goosev(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- include/Makefile.in | 1 + include/d3dx10.h | 32 ++++++++++++++++++++++++++++++++ 2 files changed, 33 insertions(+) diff --git a/include/Makefile.in b/include/Makefile.in index 299a095..27f0ef6 100644 --- a/include/Makefile.in +++ b/include/Makefile.in @@ -245,6 +245,7 @@ HEADER_SRCS = \ d3drmwin.h \ d3dtypes.h \ d3dvec.inl \ + d3dx10.h \ d3dx9.h \ d3dx9anim.h \ d3dx9core.h \ diff --git a/include/d3dx10.h b/include/d3dx10.h new file mode 100644 index 0000000..6333349 --- /dev/null +++ b/include/d3dx10.h @@ -0,0 +1,32 @@ +/* + * Copyright 2015 Andrey Gusev + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#ifndef __D3DX10_H__ +#define __D3DX10_H__ + +#include <limits.h> +#include <float.h> + +#define D3DX10_DEFAULT (0xffffffffu) +#define D3DX10_FROM_FILE (0xfffffffdu) +#define DXGI_FORMAT_FROM_FILE ((DXGI_FORMAT)0xfffffffdu) + +#include "d3d10.h" +#include "d3dx10core.h" + +#endif
participants (1)
-
Alexandre Julliard