Henri Verbeet : wined3d: Use a single allocation for texture sub-resource objects.
Module: wine Branch: master Commit: e3e5dcd2cd548bed34cc193383da96c1898fee2c URL: http://source.winehq.org/git/wine.git/?a=commit;h=e3e5dcd2cd548bed34cc193383... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Mar 2 19:24:13 2016 +0100 wined3d: Use a single allocation for texture sub-resource objects. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/surface.c | 57 +----------------- dlls/wined3d/texture.c | 130 ++++++++++++++++++++++++++++++----------- dlls/wined3d/volume.c | 47 +-------------- dlls/wined3d/wined3d_private.h | 25 ++++---- 4 files changed, 117 insertions(+), 142 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=e3e5dcd2cd548bed34cc19...
participants (1)
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Alexandre Julliard