[Git][wine/vkd3d][master] 3 commits: tests/shader_runner_d3d12: Do not leave a root signature around between draw calls.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 544a0d16 by Giovanni Mascellani at 2025-11-20T18:27:04+01:00 tests/shader_runner_d3d12: Do not leave a root signature around between draw calls. Since it's always recreated anyway. - - - - - 9b7ff3dc by Giovanni Mascellani at 2025-11-20T18:27:04+01:00 tests/shader_runner_d3d12: Do not keep a free list for pipeline states. It's not very useful, since we're synchronizing with the GPU anyway. - - - - - e4cbbe31 by Giovanni Mascellani at 2025-11-20T18:29:28+01:00 tests/shader_runner_d3d12: Lay out the descriptor heap as suggested by descriptor mappings. - - - - - 4 changed files: - tests/d3d12_test_utils.h - tests/shader_runner.c - tests/shader_runner.h - tests/shader_runner_d3d12.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/c50210f23071d0952d5858411421d... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/c50210f23071d0952d5858411421d... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)