Zebediah Figura : wined3d: Handle WINED3D_LOCATION_CLEARED in wined3d_texture_load_location().
Module: wine Branch: master Commit: 3a67b7f2fbdd2a902a29f1395535ba45d2477388 URL: https://source.winehq.org/git/wine.git/?a=commit;h=3a67b7f2fbdd2a902a29f1395... Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Wed Feb 23 20:21:37 2022 -0600 wined3d: Handle WINED3D_LOCATION_CLEARED in wined3d_texture_load_location(). Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/texture.c | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index b6908dac891..6a11f613732 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -815,6 +815,23 @@ BOOL wined3d_texture_load_location(struct wined3d_texture *texture, return TRUE; } + if (current & WINED3D_LOCATION_CLEARED) + { + struct wined3d_bo_address addr; + + /* FIXME: Clear textures on the GPU if possible. */ + + if (!wined3d_texture_prepare_location(texture, sub_resource_idx, context, WINED3D_LOCATION_SYSMEM)) + return FALSE; + wined3d_texture_get_bo_address(texture, sub_resource_idx, &addr, WINED3D_LOCATION_SYSMEM); + memset(addr.addr, 0, texture->sub_resources[sub_resource_idx].size); + wined3d_texture_validate_location(texture, sub_resource_idx, WINED3D_LOCATION_SYSMEM); + current |= WINED3D_LOCATION_SYSMEM; + + if (current & location) + return TRUE; + } + if (!current) { ERR("Sub-resource %u of texture %p does not have any up to date location.\n",
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Alexandre Julliard