Chris Robinson : wined3d: Avoid NULL dereference.
Module: wine Branch: refs/heads/master Commit: 92bc96a96b702093e1ea45e64501ab1f8bad8099 URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=92bc96a96b702093e1ea45e6... Author: Chris Robinson <chris.kcat(a)gmail.com> Date: Mon Jul 31 06:36:11 2006 -0700 wined3d: Avoid NULL dereference. --- dlls/wined3d/device.c | 4 +++- 1 files changed, 3 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 17a9cbb..a793d23 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2405,7 +2405,9 @@ static HRESULT WINAPI IWineD3DDeviceImpl } *pStream = This->stateBlock->streamSource[StreamNumber]; *pStride = This->stateBlock->streamStride[StreamNumber]; - *pOffset = This->stateBlock->streamOffset[StreamNumber]; + if (pOffset) { + *pOffset = This->stateBlock->streamOffset[StreamNumber]; + } if (*pStream == NULL) { FIXME("Attempting to get an empty stream %d, returning WINED3DERR_INVALIDCALL\n", StreamNumber);
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Alexandre Julliard