Matteo Bruni : wined3d: Use staging resources to blit from CPU resources in the GLSL blitter.
Module: wine Branch: master Commit: 29d506939e485963694404313fb44020e0da5e40 URL: https://source.winehq.org/git/wine.git/?a=commit;h=29d506939e485963694404313... Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Mon Apr 16 18:17:28 2018 +0430 wined3d: Use staging resources to blit from CPU resources in the GLSL blitter. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/glsl_shader.c | 49 ++++++++++++++++++++++++++++---- dlls/wined3d/surface.c | 64 ++++++------------------------------------ dlls/wined3d/texture.c | 46 ++++++++++++++++++++++++++++++ dlls/wined3d/wined3d_private.h | 3 ++ 4 files changed, 100 insertions(+), 62 deletions(-) Diff: https://source.winehq.org/git/wine.git/?a=commitdiff;h=29d506939e48596369440...
participants (1)
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Alexandre Julliard