Matteo Bruni : wined3d: Optimize scanning changed shader constants in wined3d_device_apply_stateblock().
Module: wine Branch: master Commit: e32b8e81370200628d0d5d3570f3a09f99272b57 URL: https://source.winehq.org/git/wine.git/?a=commit;h=e32b8e81370200628d0d5d357... Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Thu Feb 27 13:31:11 2020 +0100 wined3d: Optimize scanning changed shader constants in wined3d_device_apply_stateblock(). Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/device.c | 105 +++++++++++++++-------------------------- dlls/wined3d/wined3d_private.h | 74 +++++++++++++++++++++++++---- 2 files changed, 101 insertions(+), 78 deletions(-) Diff: https://source.winehq.org/git/wine.git/?a=commitdiff;h=e32b8e81370200628d0d5...
participants (1)
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Alexandre Julliard