Henri Verbeet : d3d8: Do not specify WINED3D_TEXTURE_CREATE_MAPPABLE in cubetexture_init().
Module: wine Branch: master Commit: dcfd1a90166820bd27b33bb744e2cd1a7f6e747a URL: https://source.winehq.org/git/wine.git/?a=commit;h=dcfd1a90166820bd27b33bb74... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Nov 12 13:31:19 2018 +0330 d3d8: Do not specify WINED3D_TEXTURE_CREATE_MAPPABLE in cubetexture_init(). Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d8/texture.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c index b06ebd4..7bfca86 100644 --- a/dlls/d3d8/texture.c +++ b/dlls/d3d8/texture.c @@ -1163,9 +1163,6 @@ HRESULT cubetexture_init(struct d3d8_texture *texture, struct d3d8_device *devic desc.depth = 1; desc.size = 0; - if (pool != D3DPOOL_DEFAULT || (usage & D3DUSAGE_DYNAMIC)) - flags |= WINED3D_TEXTURE_CREATE_MAPPABLE; - if (!levels) levels = wined3d_log2i(edge_length) + 1;
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Alexandre Julliard