Connor McAdams : d3dcompiler: Implement d3d10 reflection Get{Input, Output}ParameterDesc() methods.
Module: wine Branch: master Commit: d8ff297052f26ffd27b8d8caa2eabd5fbaec4409 URL: https://source.winehq.org/git/wine.git/?a=commit;h=d8ff297052f26ffd27b8d8caa... Author: Connor McAdams <conmanx360(a)gmail.com> Date: Wed Nov 13 16:27:22 2019 +0100 d3dcompiler: Implement d3d10 reflection Get{Input, Output}ParameterDesc() methods. Signed-off-by: Connor McAdams <conmanx360(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3dcompiler_43/reflection.c | 28 ++++++++++++++++++++++++---- 1 file changed, 24 insertions(+), 4 deletions(-) diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c index f480c72986..7a27811482 100644 --- a/dlls/d3dcompiler_43/reflection.c +++ b/dlls/d3dcompiler_43/reflection.c @@ -1930,17 +1930,37 @@ static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_GetResourceBindingDesc( static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_GetInputParameterDesc(ID3D10ShaderReflection *iface, UINT index, D3D10_SIGNATURE_PARAMETER_DESC *desc) { - FIXME("iface %p, index %u, desc %p stub!\n", iface, index, desc); + struct d3dcompiler_shader_reflection *reflection = impl_from_ID3D10ShaderReflection(iface); - return E_NOTIMPL; + TRACE("iface %p, index %u, desc %p.\n", iface, index, desc); + + if (!desc || !reflection->isgn || index >= reflection->isgn->element_count) + { + WARN("Invalid argument specified.\n"); + return E_INVALIDARG; + } + + memcpy(desc, &reflection->isgn->elements[index], sizeof(*desc)); + + return S_OK; } static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_GetOutputParameterDesc(ID3D10ShaderReflection *iface, UINT index, D3D10_SIGNATURE_PARAMETER_DESC *desc) { - FIXME("iface %p, index %u, desc %p stub!\n", iface, index, desc); + struct d3dcompiler_shader_reflection *reflection = impl_from_ID3D10ShaderReflection(iface); - return E_NOTIMPL; + TRACE("iface %p, index %u, desc %p.\n", iface, index, desc); + + if (!desc || !reflection->osgn || index >= reflection->osgn->element_count) + { + WARN("Invalid argument specified.\n"); + return E_INVALIDARG; + } + + memcpy(desc, &reflection->osgn->elements[index], sizeof(*desc)); + + return S_OK; } static const struct ID3D10ShaderReflectionVtbl d3d10_shader_reflection_vtbl =
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Alexandre Julliard