[Git][wine/vkd3d][master] vkd3d-shader/ir: Do not search for signature elements using a scalar write mask.
10 Oct
2024
10 Oct
'24
6:09 p.m.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 080f25c5 by Giovanni Mascellani at 2024-10-10T20:00:19+02:00 vkd3d-shader/ir: Do not search for signature elements using a scalar write mask. The fallback code was added when shader_signature_find_element_for_reg() would crash when unable to find the requested signature element. Now it doesn't any more, and the second search is redundant. - - - - - 1 changed file: - libs/vkd3d-shader/ir.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/080f25c5839f8fe3ee8b082143cfff... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/080f25c5839f8fe3ee8b082143cfff... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)