[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/tpf: Read the DCL_OUTPUT_SGV instruction.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: 18ec4cad by Shaun Ren at 2025-05-24T20:38:36+02:00 vkd3d-shader/tpf: Read the DCL_OUTPUT_SGV instruction. Introduce VSIR op VKD3DSIH_DCL_OUTPUT_SGV. - - - - - a58b1f70 by Shaun Ren at 2025-05-24T20:38:36+02:00 vkd3d-shader/hlsl: Implement output semantics for geometry shaders. - - - - - 4eab5075 by Shaun Ren at 2025-05-24T20:38:36+02:00 tests: Test signature reflection for geometry shader outputs. - - - - - 6 changed files: - libs/vkd3d-shader/d3d_asm.c - libs/vkd3d-shader/hlsl_codegen.c - libs/vkd3d-shader/ir.c - libs/vkd3d-shader/tpf.c - libs/vkd3d-shader/vkd3d_shader_private.h - tests/hlsl_d3d12.c View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/a93d258a86c7eaf1278b57d349754... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/a93d258a86c7eaf1278b57d349754... You're receiving this email because of your account on gitlab.winehq.org.
participants (1)
-
Henri Verbeet (@hverbeet)