Henri Verbeet : wined3d: Use wined3d_texture_blt() in wined3d_swapchain_get_front_buffer_data().
Module: wine Branch: master Commit: a36c7e6bdad29976d7b81bada73a5fc4a820c7dd URL: http://source.winehq.org/git/wine.git/?a=commit;h=a36c7e6bdad29976d7b81bada7... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Fri Mar 25 17:52:29 2016 +0100 wined3d: Use wined3d_texture_blt() in wined3d_swapchain_get_front_buffer_data(). Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/swapchain.c | 13 +++---------- 1 file changed, 3 insertions(+), 10 deletions(-) diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index c2883bb..1b6d2e5 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -172,19 +172,11 @@ HRESULT CDECL wined3d_swapchain_present(struct wined3d_swapchain *swapchain, HRESULT CDECL wined3d_swapchain_get_front_buffer_data(const struct wined3d_swapchain *swapchain, struct wined3d_texture *dst_texture, unsigned int sub_resource_idx) { - struct wined3d_surface *src_surface, *dst_surface; - struct wined3d_resource *sub_resource; RECT src_rect, dst_rect; TRACE("swapchain %p, dst_texture %p, sub_resource_idx %u.\n", swapchain, dst_texture, sub_resource_idx); - if (!(sub_resource = wined3d_texture_get_sub_resource(dst_texture, sub_resource_idx)) || - sub_resource->type != WINED3D_RTYPE_SURFACE) - return WINED3DERR_INVALIDCALL; - - dst_surface = surface_from_resource(sub_resource); - src_surface = surface_from_resource(wined3d_texture_get_sub_resource(swapchain->front_buffer, 0)); - SetRect(&src_rect, 0, 0, src_surface->resource.width, src_surface->resource.height); + SetRect(&src_rect, 0, 0, swapchain->front_buffer->resource.width, swapchain->front_buffer->resource.height); dst_rect = src_rect; if (swapchain->desc.windowed) @@ -194,7 +186,8 @@ HRESULT CDECL wined3d_swapchain_get_front_buffer_data(const struct wined3d_swapc wine_dbgstr_rect(&dst_rect)); } - return wined3d_surface_blt(dst_surface, &dst_rect, src_surface, &src_rect, 0, NULL, WINED3D_TEXF_POINT); + return wined3d_texture_blt(dst_texture, sub_resource_idx, &dst_rect, + swapchain->front_buffer, 0, &src_rect, 0, NULL, WINED3D_TEXF_POINT); } struct wined3d_texture * CDECL wined3d_swapchain_get_back_buffer(const struct wined3d_swapchain *swapchain,
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Alexandre Julliard