Matteo Bruni : wined3d: Fix context_apply_blit_state().
Module: wine Branch: master Commit: 5b67bd4fb266856a54a152036b87f6c674f665f3 URL: http://source.winehq.org/git/wine.git/?a=commit;h=5b67bd4fb266856a54a152036b... Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Tue Jun 21 18:08:27 2011 +0200 wined3d: Fix context_apply_blit_state(). --- dlls/wined3d/context.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 40b9cee..872ba03 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -2129,7 +2129,7 @@ void context_apply_blit_state(struct wined3d_context *context, struct wined3d_de ENTER_GL(); if (rt_mask != context->draw_buffers_mask) { - context_apply_draw_buffers(context, 1, &context->current_rt); + context_apply_draw_buffers(context, rt_mask, &context->current_rt); context->draw_buffers_mask = rt_mask; }
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Alexandre Julliard