Henri Verbeet : wined3d: Use a bitmask to store which bool and int constants are set.
Module: wine Branch: master Commit: 70968e69acfbde63fe7a2e5bc61c09ac41d2a5e5 URL: http://source.winehq.org/git/wine.git/?a=commit;h=70968e69acfbde63fe7a2e5bc6... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Dec 2 18:41:33 2008 +0100 wined3d: Use a bitmask to store which bool and int constants are set. Note that constants_set was never actually NULL for shader_glsl_load_constantsB() and shader_glsl_load_constantsI(). --- dlls/wined3d/device.c | 28 ++++++++------ dlls/wined3d/glsl_shader.c | 80 +++++++++++++++++---------------------- dlls/wined3d/stateblock.c | 16 ++++---- dlls/wined3d/wined3d_private.h | 8 ++-- 4 files changed, 63 insertions(+), 69 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=70968e69acfbde63fe7a2e...
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Alexandre Julliard