Stefan Dösinger : wined3d: Allow using a different internal format for fbos.
Module: wine Branch: master Commit: a0127f2e1fe819fbe78cece3636c77cff559dce8 URL: http://source.winehq.org/git/wine.git/?a=commit;h=a0127f2e1fe819fbe78cece363... Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Fri Nov 23 14:17:21 2007 +0100 wined3d: Allow using a different internal format for fbos. OpenGL drivers do not support some low precision internal formats like GL_RGB5 for fbo color targets. Direct3D application depend on them, so provide a fallback format for render targets if the requested format itself is not supported. --- dlls/wined3d/surface.c | 9 ++- dlls/wined3d/utils.c | 168 ++++++++++++++++++++++++++++----------------- include/wine/wined3d_gl.h | 2 +- 3 files changed, 113 insertions(+), 66 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=a0127f2e1fe819fbe78cec...
participants (1)
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Alexandre Julliard