Alex Henrie : wined3d: Avoid dead assignment (scan-build).
Module: wine Branch: master Commit: 6c40c2dab2fcf587d89665369ff64786b07cfdb2 URL: https://source.winehq.org/git/wine.git/?a=commit;h=6c40c2dab2fcf587d89665369... Author: Alex Henrie <alexhenrie24(a)gmail.com> Date: Sun Sep 15 23:40:42 2019 -0600 wined3d: Avoid dead assignment (scan-build). Signed-off-by: Alex Henrie <alexhenrie24(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/glsl_shader.c | 1 - dlls/wined3d/surface.c | 1 - 2 files changed, 2 deletions(-) diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 76c3f9fc99..0e0977e1d4 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -10021,7 +10021,6 @@ static HRESULT shader_glsl_compile_compute_shader(struct shader_glsl_priv *priv, return E_OUTOFMEMORY; } shader_data = shader->backend_data; - gl_shaders = shader_data->gl_shaders.cs; if (!(shader_data->gl_shaders.cs = heap_alloc(sizeof(*gl_shaders)))) { diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index d254e904f8..4a3ecf9863 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -1285,7 +1285,6 @@ static void ffp_blitter_clear(struct wined3d_blitter *blitter, struct wined3d_de if (previous && (previous->width != view->width || previous->height != view->height)) have_identical_size = FALSE; - previous = view; } if (have_identical_size)
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Alexandre Julliard