Henri Verbeet : wined3d: Store surface/ volume buffer objects in the sub-resource structure.
Module: wine Branch: master Commit: fbe27375370c426c781ba50841ef93ea6ff44502 URL: http://source.winehq.org/git/wine.git/?a=commit;h=fbe27375370c426c781ba50841... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Mar 2 19:24:18 2016 +0100 wined3d: Store surface/volume buffer objects in the sub-resource structure. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/surface.c | 52 +++++++++++++++++++++------------ dlls/wined3d/texture.c | 4 +-- dlls/wined3d/volume.c | 65 +++++++++++++++++++++++++----------------- dlls/wined3d/wined3d_private.h | 6 ++-- 4 files changed, 76 insertions(+), 51 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=fbe27375370c426c781ba5...
participants (1)
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Alexandre Julliard