Zebediah Figura : d3d9: Handle stateblocks in d3d9_device_SetViewport().
Module: wine Branch: master Commit: 960a460e37a4677891126979c5a282d55e943d9d URL: https://source.winehq.org/git/wine.git/?a=commit;h=960a460e37a4677891126979c... Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Wed Nov 6 10:20:22 2019 -0600 d3d9: Handle stateblocks in d3d9_device_SetViewport(). Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d9/device.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 7224c31e6e..b4ba9223e0 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -2123,7 +2123,9 @@ static HRESULT WINAPI d3d9_device_SetViewport(IDirect3DDevice9Ex *iface, const D vp.max_z = viewport->MaxZ; wined3d_mutex_lock(); - wined3d_device_set_viewports(device->wined3d_device, 1, &vp); + wined3d_stateblock_set_viewport(device->update_state, &vp); + if (!device->recording) + wined3d_device_set_viewports(device->wined3d_device, 1, &vp); wined3d_mutex_unlock(); return D3D_OK;
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Alexandre Julliard