Henri Verbeet : wined3d: Make the current_renderbuffer field in struct wined3d_surface const.
Module: wine Branch: master Commit: bec379e411fd039e2c008eb0434673802d768280 URL: http://source.winehq.org/git/wine.git/?a=commit;h=bec379e411fd039e2c008eb043... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Jul 6 23:14:26 2011 +0200 wined3d: Make the current_renderbuffer field in struct wined3d_surface const. --- dlls/wined3d/wined3d_private.h | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 8541fcd..2ba3e14 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2039,7 +2039,7 @@ struct wined3d_surface WINEDDCOLORKEY glCKey; struct list renderbuffers; - struct wined3d_renderbuffer_entry *current_renderbuffer; + const struct wined3d_renderbuffer_entry *current_renderbuffer; SIZE ds_current_size; /* DirectDraw clippers */
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Alexandre Julliard