Rico Schüller : d3d10: Add the D3D10_CBUFFER_TYPE enum .
Module: wine Branch: master Commit: 390cc62e011b9a9ff59146c9d2889fe9105f2dc3 URL: http://source.winehq.org/git/wine.git/?a=commit;h=390cc62e011b9a9ff59146c9d2... Author: Rico Schüller <kgbricola(a)web.de> Date: Wed Sep 30 11:39:27 2009 +0200 d3d10: Add the D3D10_CBUFFER_TYPE enum. --- include/d3d10shader.h | 6 ++++++ 1 files changed, 6 insertions(+), 0 deletions(-) diff --git a/include/d3d10shader.h b/include/d3d10shader.h index 4033c9b..59221cc 100644 --- a/include/d3d10shader.h +++ b/include/d3d10shader.h @@ -82,6 +82,12 @@ typedef enum _D3D10_SHADER_VARIABLE_TYPE D3D10_SVT_FORCE_DWORD = 0x7fffffff } D3D10_SHADER_VARIABLE_TYPE, *LPD3D10_SHADER_VARIABLE_TYPE; +typedef enum D3D10_CBUFFER_TYPE +{ + D3D10_CT_CBUFFER = 0, + D3D10_CT_TBUFFER = 1 +} D3D10_CBUFFER_TYPE, *LPD3D10_CBUFFER_TYPE; + typedef enum D3D10_NAME { D3D10_NAME_UNDEFINED = 0,
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Alexandre Julliard