Matteo Bruni : wined3d: Implement P8 blits in the GLSL blitter.
30 Apr
2018
30 Apr
'18
3:12 p.m.
Module: wine Branch: master Commit: a46e47f8d0d023f21d9938901f78c295763341ab URL: https://source.winehq.org/git/wine.git/?a=commit;h=a46e47f8d0d023f21d9938901... Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Sat Apr 28 04:08:48 2018 +0430 wined3d: Implement P8 blits in the GLSL blitter. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/glsl_shader.c | 148 +++++++++++++++++++++++++++++++++++---------- dlls/wined3d/utils.c | 2 +- 2 files changed, 118 insertions(+), 32 deletions(-) Diff: https://source.winehq.org/git/wine.git/?a=commitdiff;h=a46e47f8d0d023f21d993...
2782
Age (days ago)
2782
Last active (days ago)
0 comments
1 participants
participants (1)
-
Alexandre Julliard