Henri Verbeet : d3d10core: Implement d3d10_shader_resource_view_SetPrivateDataInterface().
Module: wine Branch: master Commit: 171d61a06a77f26ad417e68d407d62a799dc3402 URL: http://source.winehq.org/git/wine.git/?a=commit;h=171d61a06a77f26ad417e68d40... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Fri Mar 13 09:49:25 2015 +0100 d3d10core: Implement d3d10_shader_resource_view_SetPrivateDataInterface(). --- dlls/d3d10core/view.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/dlls/d3d10core/view.c b/dlls/d3d10core/view.c index 1a1c3d2..68b460c 100644 --- a/dlls/d3d10core/view.c +++ b/dlls/d3d10core/view.c @@ -956,9 +956,11 @@ static HRESULT STDMETHODCALLTYPE d3d10_shader_resource_view_SetPrivateData(ID3D1 static HRESULT STDMETHODCALLTYPE d3d10_shader_resource_view_SetPrivateDataInterface(ID3D10ShaderResourceView *iface, REFGUID guid, const IUnknown *data) { - FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); + struct d3d10_shader_resource_view *view = impl_from_ID3D10ShaderResourceView(iface); - return E_NOTIMPL; + TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); + + return d3d10_set_private_data_interface(&view->private_store, guid, data); } /* ID3D10View methods */
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Alexandre Julliard