[Git][wine/wine][master] 4 commits: wined3d: Move rasterizer state invalidation to wined3d_stateblock_set_render_state().
Alexandre Julliard pushed to branch master at wine / wine Commits: 15865c45 by Elizabeth Figura at 2024-10-08T13:55:34+02:00 wined3d: Move rasterizer state invalidation to wined3d_stateblock_set_render_state(). Alongside e.g. ffp_ps_settings. - - - - - 56f83137 by Elizabeth Figura at 2024-10-08T13:55:36+02:00 ddraw: Do not apply the entire stateblock when clearing. - - - - - 9734ba27 by Elizabeth Figura at 2024-10-08T13:55:37+02:00 d3d8: Do not apply the stateblock when clearing. - - - - - 830ee1dc by Elizabeth Figura at 2024-10-08T13:55:37+02:00 d3d9: Do not apply the stateblock when clearing. - - - - - 6 changed files: - dlls/d3d8/device.c - dlls/d3d9/device.c - dlls/ddraw/device.c - dlls/wined3d/stateblock.c - dlls/wined3d/wined3d.spec - include/wine/wined3d.h View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/1fe64cd59573473160186aa172c4bf... -- View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/1fe64cd59573473160186aa172c4bf... You're receiving this email because of your account on gitlab.winehq.org.
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Alexandre Julliard (@julliard)