[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Implement the f32tof16() intrinsic.
22 Oct
2024
22 Oct
'24
6:54 p.m.
Henri Verbeet pushed to branch master at wine / vkd3d Commits: cf3e251a by Nikolay Sivov at 2024-10-22T20:28:33+02:00 vkd3d-shader/hlsl: Implement the f32tof16() intrinsic. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> - - - - - 7 changed files: - Makefile.am - libs/vkd3d-shader/hlsl.c - libs/vkd3d-shader/hlsl.h - libs/vkd3d-shader/hlsl.y - libs/vkd3d-shader/hlsl_codegen.c - libs/vkd3d-shader/tpf.c - + tests/hlsl/f32tof16.shader_test View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/cf3e251a9f6ecd1c8654dd29a91112... -- View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/cf3e251a9f6ecd1c8654dd29a91112... You're receiving this email because of your account on gitlab.winehq.org.
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Henri Verbeet (@hverbeet)