Józef Kucia : wined3d: Add checkGLcall() to wined3d_unordered_access_view_clear_uint().
Module: wine Branch: master Commit: 4036cd1bbe0a6309afd2699731cc0057e4aeb478 URL: http://source.winehq.org/git/wine.git/?a=commit;h=4036cd1bbe0a6309afd2699731... Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Tue May 16 15:00:20 2017 +0200 wined3d: Add checkGLcall() to wined3d_unordered_access_view_clear_uint(). Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/view.c | 1 + 1 file changed, 1 insertion(+) diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c index fce3ea2..adb43dd 100644 --- a/dlls/wined3d/view.c +++ b/dlls/wined3d/view.c @@ -895,6 +895,7 @@ void wined3d_unordered_access_view_clear_uint(struct wined3d_unordered_access_vi context_bind_bo(context, buffer->buffer_type_hint, buffer->buffer_object); GL_EXTCALL(glClearBufferSubData(buffer->buffer_type_hint, format->glInternal, offset, size, format->glFormat, format->glType, clear_value)); + checkGLcall("clear unordered access view"); } static void wined3d_unordered_access_view_cs_init(void *object)
participants (1)
-
Alexandre Julliard