Henri Verbeet : d3d10core: Implement d3d10_geometry_shader_SetPrivateDataInterface().
Module: wine Branch: master Commit: e0e909ec48418c106ce35232a6c8bba68802ef62 URL: http://source.winehq.org/git/wine.git/?a=commit;h=e0e909ec48418c106ce35232a6... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Feb 26 10:11:35 2015 +0100 d3d10core: Implement d3d10_geometry_shader_SetPrivateDataInterface(). --- dlls/d3d10core/shader.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/dlls/d3d10core/shader.c b/dlls/d3d10core/shader.c index d1d67bd..ee47001 100644 --- a/dlls/d3d10core/shader.c +++ b/dlls/d3d10core/shader.c @@ -388,9 +388,11 @@ static HRESULT STDMETHODCALLTYPE d3d10_geometry_shader_SetPrivateData(ID3D10Geom static HRESULT STDMETHODCALLTYPE d3d10_geometry_shader_SetPrivateDataInterface(ID3D10GeometryShader *iface, REFGUID guid, const IUnknown *data) { - FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); + struct d3d10_geometry_shader *shader = impl_from_ID3D10GeometryShader(iface); - return E_NOTIMPL; + TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); + + return d3d10_set_private_data_interface(&shader->private_store, guid, data); } static const struct ID3D10GeometryShaderVtbl d3d10_geometry_shader_vtbl =
participants (1)
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Alexandre Julliard