Henri Verbeet : wined3d: Make the device parameter to device_invalidate_state() const.
Module: wine Branch: master Commit: 4582a0bcb39bb8984c1877c476f350f5aaa490cb URL: http://source.winehq.org/git/wine.git/?a=commit;h=4582a0bcb39bb8984c1877c476... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Jun 20 23:21:13 2011 +0200 wined3d: Make the device parameter to device_invalidate_state() const. --- dlls/wined3d/device.c | 2 +- dlls/wined3d/wined3d_private.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 8a2058c..20e9508 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -6175,7 +6175,7 @@ HRESULT device_init(struct wined3d_device *device, struct wined3d *wined3d, } -void device_invalidate_state(struct wined3d_device *device, DWORD state) +void device_invalidate_state(const struct wined3d_device *device, DWORD state) { DWORD rep = device->StateTable[state].representative; struct wined3d_context *context; diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 9a2a383..e6e4aac 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -1803,7 +1803,7 @@ void device_switch_onscreen_ds(struct wined3d_device *device, struct wined3d_con struct wined3d_surface *depth_stencil) DECLSPEC_HIDDEN; void device_update_stream_info(struct wined3d_device *device, const struct wined3d_gl_info *gl_info) DECLSPEC_HIDDEN; void device_update_tex_unit_map(struct wined3d_device *device) DECLSPEC_HIDDEN; -void device_invalidate_state(struct wined3d_device *device, DWORD state) DECLSPEC_HIDDEN; +void device_invalidate_state(const struct wined3d_device *device, DWORD state) DECLSPEC_HIDDEN; static inline BOOL isStateDirty(struct wined3d_context *context, DWORD state) {
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Alexandre Julliard