Rico Schüller : d3dcompiler: Implement ID3D11ShaderReflection::GetMovInstructionCount().
Module: wine Branch: master Commit: ff038cbcbedea1a6fe1d957c5fe480e6c9400657 URL: http://source.winehq.org/git/wine.git/?a=commit;h=ff038cbcbedea1a6fe1d957c5f... Author: Rico Schüller <kgbricola(a)web.de> Date: Tue Dec 21 11:06:04 2010 +0100 d3dcompiler: Implement ID3D11ShaderReflection::GetMovInstructionCount(). --- dlls/d3dcompiler_43/reflection.c | 6 ++++-- 1 files changed, 4 insertions(+), 2 deletions(-) diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c index 08eb44c..c6594b3 100644 --- a/dlls/d3dcompiler_43/reflection.c +++ b/dlls/d3dcompiler_43/reflection.c @@ -151,9 +151,11 @@ static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetResourceBindin static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetMovInstructionCount( ID3D11ShaderReflection *iface) { - FIXME("iface %p stub!\n", iface); + struct d3dcompiler_shader_reflection *This = impl_from_ID3D11ShaderReflection(iface); - return 0; + TRACE("iface %p\n", iface); + + return This->mov_instruction_count; } static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetMovcInstructionCount(
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Alexandre Julliard