Henri Verbeet : wined3d: Store the shader version in the frontend' s private data.
7 May
2009
7 May
'09
2:25 p.m.
Module: wine Branch: master Commit: 5c63d93e18f050dc9912fd385e4d5a9d52765967 URL: http://source.winehq.org/git/wine.git/?a=commit;h=5c63d93e18f050dc9912fd385e... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed May 6 17:59:21 2009 +0200 wined3d: Store the shader version in the frontend's private data. --- dlls/wined3d/baseshader.c | 38 +++++++++++++++++++------------------- dlls/wined3d/shader_sm1.c | 27 +++++++++++++++++---------- dlls/wined3d/shader_sm4.c | 13 ++++++++----- dlls/wined3d/wined3d_private.h | 11 +++++------ 4 files changed, 49 insertions(+), 40 deletions(-) Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=5c63d93e18f050dc9912fd...
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Alexandre Julliard