André Hentschel : d3d8: Fix ValidatePixelShader spec file entry.
Module: wine Branch: master Commit: 8ed4919b698d738f25123c4491eb0f2b88283eba URL: http://source.winehq.org/git/wine.git/?a=commit;h=8ed4919b698d738f25123c4491... Author: André Hentschel <nerv(a)dawncrow.de> Date: Sun Jan 29 21:59:10 2017 +0100 d3d8: Fix ValidatePixelShader spec file entry. Signed-off-by: André Hentschel <nerv(a)dawncrow.de> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d8/d3d8.spec | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/d3d8/d3d8.spec b/dlls/d3d8/d3d8.spec index 4bad850..4f125a9 100644 --- a/dlls/d3d8/d3d8.spec +++ b/dlls/d3d8/d3d8.spec @@ -1,5 +1,5 @@ @ stdcall D3D8GetSWInfo() @ stdcall DebugSetMute() @ stdcall Direct3DCreate8(long) -@ stdcall ValidatePixelShader(ptr long long ptr) +@ stdcall ValidatePixelShader(ptr ptr long ptr) @ stdcall ValidateVertexShader(ptr ptr ptr long ptr)
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Alexandre Julliard