Henri Verbeet : wined3d: Make the "args" parameter to glsl_blitter_generate_program() const.
Module: wine Branch: master Commit: 67df305261b1007bb8c0dae8704471e140c5d56f URL: https://source.winehq.org/git/wine.git/?a=commit;h=67df305261b1007bb8c0dae87... Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Sat Apr 28 04:08:46 2018 +0430 wined3d: Make the "args" parameter to glsl_blitter_generate_program() const. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/glsl_shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 2af9b97..2acb202 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -12307,7 +12307,7 @@ static void glsl_blitter_destroy(struct wined3d_blitter *blitter, struct wined3d } static GLuint glsl_blitter_generate_program(struct wined3d_glsl_blitter *blitter, - const struct wined3d_gl_info *gl_info, struct glsl_blitter_args *args) + const struct wined3d_gl_info *gl_info, const struct glsl_blitter_args *args) { static const struct {
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Alexandre Julliard