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Re: [PATCH 4/6] gdi32: Use the default character when the glyph is missing.
by Alexandre Julliard 17 May '13
by Alexandre Julliard 17 May '13
17 May '13
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Re: [PATCH] wined3d: Only display a fixme when software processing is requested in wined3d_device_set_software_vertex_processing.
by Austin English 17 May '13
by Austin English 17 May '13
17 May '13
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