2
1
Re: [PATCH 3/3] dpnet: Implement IDirectPlay8Client Enumhost when called synchronously
by Marvin 10 Nov '16
by Marvin 10 Nov '16
10 Nov '16
1
0
1
0
1
0
Re: [PATCH] winex11.drv: import X11's "text/html" as "HTML Format" (try 2)
by Alexandre Julliard 08 Nov '16
by Alexandre Julliard 08 Nov '16
08 Nov '16
1
0
Re: [PATCH 2/2] user32: Check for PeekMessage failure in MENU_SuspendPopup.
by Alexandre Julliard 08 Nov '16
by Alexandre Julliard 08 Nov '16
08 Nov '16
1
0
08 Nov '16
1
0
Re: [PATCH 4/5] wined3d: Use unsynchronized buffer updates only if there has been at least one buffer map.
by Henri Verbeet 08 Nov '16
by Henri Verbeet 08 Nov '16
08 Nov '16
2
2
Re: [PATCH 3/5] d3d10core/tests: Fix test failures in test_render_target_views().
by Henri Verbeet 08 Nov '16
by Henri Verbeet 08 Nov '16
08 Nov '16
1
0
08 Nov '16
1
0