Re: [PATCH 2/5] d3dx11: Made texture loader use wined3dformat instead of d3dformat.
by Matteo Bruni 20 Sep '16
by Matteo Bruni 20 Sep '16
20 Sep '16
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Re: oleaut32: Handle xbuf_get erroring out in deserialize_param (and avoid uninitialized read).
by Dmitry Timoshkov 20 Sep '16
by Dmitry Timoshkov 20 Sep '16
20 Sep '16
1
0
Re: [PATCH 1/5] d3dx11: Copied functions and defines from d3dx_36 related to texture loading
by Nikolay Sivov 20 Sep '16
by Nikolay Sivov 20 Sep '16
20 Sep '16
4
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20 Sep '16
2
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2
Re: [PATCH 4/5] d3dx11: Implemented D3DX11CreateShaderResourceViewFromFileW
by Nikolay Sivov 19 Sep '16
by Nikolay Sivov 19 Sep '16
19 Sep '16
2
1
19 Sep '16
1
0
1
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