1
0
1
0
1
0
02 Sep '17
2
2
1
0
01 Sep '17
1
0
Re: [v3 3/3] d3dx9: Return E_FAIL from ValidateTechnique() for techniques with unsupported shaders.
by Marvin 01 Sep '17
by Marvin 01 Sep '17
01 Sep '17
2
1
Re: [v3 3/3] d3dx9: Return E_FAIL from ValidateTechnique() for techniques with unsupported shaders.
by Paul Gofman 01 Sep '17
by Paul Gofman 01 Sep '17
01 Sep '17
1
0
Re: [v2 3/3] d3dx9: Return E_FAIL from ValidateTechnique() for techniques with unsupported shaders.
by Matteo Bruni 01 Sep '17
by Matteo Bruni 01 Sep '17
01 Sep '17
2
1
Re: [PATCH] d2d1: Partially implement StrokeContainsPoint() for rectangle geometry
by Henri Verbeet 01 Sep '17
by Henri Verbeet 01 Sep '17
01 Sep '17
2
1