2
1
[PATCH vkd3d 5/6] vkd3d-shader: Introduce VKD3D_SHADER_VISIBILITY_COMPUTE.
by Józef Kucia 29 Oct '18
by Józef Kucia 29 Oct '18
29 Oct '18
3
5
29 Oct '18
2
1
29 Oct '18
3
2
[PATCH vkd3d 1/6] vkd3d: Avoid division by zero in GetResourceAllocationInfo() (Coverity).
by Józef Kucia 29 Oct '18
by Józef Kucia 29 Oct '18
29 Oct '18
2
1
29 Oct '18
2
1
3
2
[PATCH 3/3] server: Use a separated object for each opened named pipe device file.
by Jacek Caban 29 Oct '18
by Jacek Caban 29 Oct '18
29 Oct '18
1
0
29 Oct '18
1
0
1
0