2
3
2
1
[PATCH vkd3d 2/5] vkd3d-shader: Use vkd3d_dxbc_compiler_emit_swizzle_ext() in vkd3d_dxbc_compiler_emit_input().
by Józef Kucia 31 Oct '18
by Józef Kucia 31 Oct '18
31 Oct '18
2
1
[PATCH vkd3d 1/5] vkd3d-shader: Check more accurately if swizzle is required.
by Józef Kucia 31 Oct '18
by Józef Kucia 31 Oct '18
31 Oct '18
2
1
[PATCH vkd3d 3/5] vkd3d-shader: Try harder to avoid using private variables for inputs.
by Józef Kucia 31 Oct '18
by Józef Kucia 31 Oct '18
31 Oct '18
2
1
1
0
1
0
[PATCH 3/3] server: Use file mode flags in async_handoff to decide if request is blocking.
by Jacek Caban 31 Oct '18
by Jacek Caban 31 Oct '18
31 Oct '18
1
0
1
0
31 Oct '18
1
0