[PATCH vkd3d 2/7] vkd3d: Downgrade FIXME() in d3d12_command_list_IASetIndexBuffer().
by Józef Kucia 08 Oct '18
by Józef Kucia 08 Oct '18
08 Oct '18
2
1
08 Oct '18
2
1
2
2
08 Oct '18
2
1
[PATCH 7/7] d2d1: Check the context error state on entering d2d_device_context_DrawGlyphRun().
by Henri Verbeet 08 Oct '18
by Henri Verbeet 08 Oct '18
08 Oct '18
1
0
1
0
08 Oct '18
1
0
[PATCH 2/7] wined3d: Also default to OpenGL core contexts on NVIDIA GPUs.
by Henri Verbeet 08 Oct '18
by Henri Verbeet 08 Oct '18
08 Oct '18
1
0
[PATCH 1/7] d2d1: Do not release the "dxgi_target" interface on d2d_bitmap_render_target_init() error paths.
by Henri Verbeet 08 Oct '18
by Henri Verbeet 08 Oct '18
08 Oct '18
1
0
[PATCH] wincodecs/icoformat: Improve input data validation on decoder initialization.
by Nikolay Sivov 08 Oct '18
by Nikolay Sivov 08 Oct '18
08 Oct '18
2
2