2
1
1
0
[PATCH 5/5] d3d8: Do not add map access indiscriminately in texture_init().
by Henri Verbeet 12 Nov '18
by Henri Verbeet 12 Nov '18
12 Nov '18
2
1
[PATCH 4/5] d3d8: Do not specify WINED3D_TEXTURE_CREATE_MAPPABLE in d3d8_device_CreateImageSurface().
by Henri Verbeet 12 Nov '18
by Henri Verbeet 12 Nov '18
12 Nov '18
2
1
[PATCH 3/5] d3d8: Do not specify WINED3D_TEXTURE_CREATE_MAPPABLE in d3d8_device_CreateDepthStencilSurface().
by Henri Verbeet 12 Nov '18
by Henri Verbeet 12 Nov '18
12 Nov '18
2
1
[PATCH 2/5] d3d8: Do not specify WINED3D_TEXTURE_CREATE_MAPPABLE in cubetexture_init().
by Henri Verbeet 12 Nov '18
by Henri Verbeet 12 Nov '18
12 Nov '18
2
1
[PATCH 1/5] d3d8: Do not specify WINED3D_TEXTURE_CREATE_MAPPABLE in texture_init().
by Henri Verbeet 12 Nov '18
by Henri Verbeet 12 Nov '18
12 Nov '18
2
1
2
1
2
1
2
2